🌍 Scene¶
Physics collision shape generation, panoramic HDRI sky creation, and monocular depth estimation from images.
Quick Reference¶
| Command | Description | Model |
|---|---|---|
assgen gen scene physics collider |
Generate an optimised collision mesh from a visual mesh | (algorithmic) |
assgen gen scene physics rigid |
Set up rigid body physics properties for a mesh | — |
assgen gen scene physics cloth |
Simulate and bake cloth or hair physics | — |
assgen gen scene physics export |
Export baked physics data for a target game engine | — |
assgen gen scene lighting hdri |
Generate an HDR environment / sky map from a text description | ldm3d-pano |
assgen gen scene lighting probes |
Generate reflection or irradiance probes for a scene | — |
assgen gen scene lighting volumetrics |
Generate volumetric fog, cloud, or atmosphere assets | — |
assgen gen scene lighting bake |
Bake global illumination lightmaps for a scene | — |
assgen gen scene physics collider¶
Generate an optimised collision mesh from a visual mesh.
Algorithmic — no AI model required
This command uses CPU-based algorithms. No model download or GPU required.
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
MESH (required) |
TEXT |
— |
Visual mesh to generate a collider for |
--shape |
TEXT |
convex |
Collider type: convex hull box sphere capsule mesh |
--simplify |
BOOLEAN |
True |
|
--output |
TEXT |
— |
Output file or directory path |
--wait |
BOOLEAN |
— |
Block until the job completes and stream live progress |
assgen gen scene physics rigid¶
Set up rigid body physics properties for a mesh.
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
MESH (required) |
TEXT |
— |
Mesh to configure as a rigid body |
--mass |
FLOAT |
— |
Mass in kg |
--material |
TEXT |
— |
Physics material: wood metal stone rubber |
--output |
TEXT |
— |
Output file or directory path |
--wait |
BOOLEAN |
— |
Block until the job completes and stream live progress |
assgen gen scene physics cloth¶
Simulate and bake cloth or hair physics.
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
MESH (required) |
TEXT |
— |
Cloth or hair mesh to simulate |
--sim-type |
TEXT |
cloth |
cloth | hair | softbody |
--duration |
FLOAT |
3.0 |
Simulation duration in seconds |
--output |
TEXT |
— |
Output file or directory path |
--wait |
BOOLEAN |
— |
Block until the job completes and stream live progress |
assgen gen scene physics export¶
Export baked physics data for a target game engine.
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
MESH (required) |
TEXT |
— |
Physics setup to export |
--engine |
TEXT |
unity |
Target engine: unity unreal godot |
--output |
TEXT |
— |
Output file or directory path |
--wait |
BOOLEAN |
— |
Block until the job completes and stream live progress |
assgen gen scene lighting hdri¶
Generate an HDR environment / sky map from a text description.
AI Model
LDM3D Panorama
Intel/ldm3d-pano
Generates equirectangular 360° RGB+depth panoramas from text; HF pipeline_tag is text-to-3d
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
PROMPT (required) |
TEXT |
— |
Sky / environment description, e.g. 'sunset desert sky' |
--resolution |
INTEGER |
4096 |
Output resolution (width of equirectangular image) |
--hdr-format |
TEXT |
exr |
exr | hdr |
--output |
TEXT |
— |
Output file or directory path |
--wait |
BOOLEAN |
— |
Block until the job completes and stream live progress |
assgen gen scene lighting probes¶
Generate reflection or irradiance probes for a scene.
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
SCENE (required) |
TEXT |
— |
Scene file to generate probes for |
--probe-type |
TEXT |
reflection |
reflection | light | irradiance |
--output |
TEXT |
— |
Output file or directory path |
--wait |
BOOLEAN |
— |
Block until the job completes and stream live progress |
assgen gen scene lighting volumetrics¶
Generate volumetric fog, cloud, or atmosphere assets.
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
PROMPT (required) |
TEXT |
— |
Volume description, e.g. 'thick morning fog' |
--vol-type |
TEXT |
fog |
fog | clouds | smoke | dust |
--density |
FLOAT |
0.5 |
Volume density 0.0-1.0 |
--output |
TEXT |
— |
Output file or directory path |
--wait |
BOOLEAN |
— |
Block until the job completes and stream live progress |
assgen gen scene lighting bake¶
Bake global illumination lightmaps for a scene.
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
SCENE (required) |
TEXT |
— |
Scene file to bake lighting for |
--quality |
TEXT |
medium |
low | medium | high |
--output |
TEXT |
— |
Output file or directory path |
--wait |
BOOLEAN |
— |
Block until the job completes and stream live progress |